People

Dr Russell Lowe

Architectural Studies, Computational Design (CoDe), Architecture, Research Cluster Staff, Smart Cities, Design Research Collaboration

PhD, MArch (Auckland), BArch

Room: 
2026
Building: 
Red Centre
Phone: 
+64 4 463 6167
Fax: 
+61 2 9385 4507
Research Activities: 

Russell Lowe's research focuses on the repurposing of computer gaming technology to engage with uses and concepts outside of the entertainment industry. Russell has developed unique insights into opportunities for collaborative thinking that take advantage of the multiple perspectives that computer game environments afford.

Russell’s research on architectural space spans from Emergency Information Coordination to Fine Art Films which have been exhibited worldwide in film festivals as well as private and public art galleries. 

Awards: 

Back to the City Prize for Best Installation, 2008: ‘Surrogate Trojan’, by Richard Goodwin (artist-architect), Adrian McGregor (landscape architect) and Russell Lowe can be seen at: http://www.backtothecity.com.au/surrogate.html.

Teaching & Supervision: 

Russell Lowe leads the Architectural Design Studio in the first year of the Bachelor of Architectural Studies and teaches in the final year of the Masters of Architecture.

Engagement: 

In the Media

Exhibitions

  • Lowe, R. & Goodwin, R. & McGregor, A. LiveLanes by George. Professor Steffen Lehmann, curator. City of Sydney.
  • Lowe, R. & Solmi, F. 2008, XVI Quadriennale Di Roma , ed. Lorenzo Canova, Palazzo Delle Exposizioni, via Nazionale 194, Rome, Italy.
  • Lowe, R. & Solmi, F. 2008, IMPAKT HIGHLIGHTS: YOUR SPACE, eds Arjon Dunnewind, National Center for Contemporary Art, 11 Piskunova Street, Nizhny Novgotod, Russia.
  • Lowe, R. & Solmi, F. 2008, LIAF-London International Animation Festival, ed. Nag Vladermersky, ‘The Horse Hospital’, colonnade, Bloomsbury, London W1 1HX.
  • Lowe, R. & Solmi, F. 2008, MIAF Melbourne International Animation Festival, ed. Malcom Turner, Australian Centre for the Moving Image, Federation Square, Flinders street, Melbourne Australia.
  • Lowe, R. & Solmi, F. 2008, Supermodern - Nothing Is What It Seems, ed. Lee Wells, National Center for Contemporary Art, Moscow, Zoologicheskaya at., 14, build.2, Moscow, Russia.
  • Lowe, R. & Solmi, F. 2008, 'The Evil Empire’ , ed. Louky Keijsers, The Evil Empire, LMAK projects Gallery.
  • Lowe, R. & Solmi, F. 2008, The Evil Empire, eds Miguel Sanchez, ADN Gallery, Enric Granados, 49, Barcelona, Spain.
  • Lowe, R. & Solmi, F. 2008, Impakt Festival 2008, eds Arjon Dunnewind, Filmtheater't Hoogt, Utrecth, Netherland.
  • Lowe, R. & Solmi, F. 2008, Video Art Festival #003, eds Nicole J. Caruth, Harvestworks digital media Art Center, 596 Broadway # 602, New York.
  • Lowe, R., Goodwin, R. & McGregor, A. 2008, Back to the City, eds Michael Cohen, Dr Nigel Helyer, Professor Anne Graham, Professor Steffen Lehmann, Julie Rich, Glenn Spicer and John Drake, The city of Newcastle, NSW, Newcastle.
  • Lowe, R. & Solmi, F. 2008, The Rencontres Internationales , Centre Pompidou, Place Georges Pompidou, Paris, France.
  • Lowe, R. & Solmi, F. 2007, On the Edge of Vision, eds Lorenzo Canova, Victoria Memorial Museum; National Gallery of Modern Art; National Gallery of Modern Art, Calcutta, New Delhi and Mumbai.
  • Lowe, R. & Solmi, F. 2007, Saison Video 2007, eds Mo Gourmelon, Espace Croise, Contemporary Art Centre, Rouboix, Grand Place, 59100 Rouboix.
Publications:
Book Chapters

Newton S; Lowe R; Rowlinson S; Walker D, 2020, 'The new role for emerging digital technology to facilitate IPD and improve collaboration: a disruptive innovation perspective.', in Rowlinson S; Walker D (ed.), Routledge Handbook of Integrated Project Delivery., Routledge, Oxon

Eslami Afrooz A; Lowe R; Zarpelon Leao S; Pettit C, 2018, '3D and Virtual Reality for Supporting Redevelopment Assessment', in Reed R; Pettit C (ed.), Real Estate and GIS The Application of Mapping Technologies, edn. 1st, Routledge, New York, pp. 162 - 185, http://dx.doi.org/10.1201/9781315642789

Cram A; Lowe R; Lumkin K, 2015, 'Assessing spatial design in virtual environments', in Mobile Computing and Wireless Networks: Concepts, Methodologies, Tools, and Applications, pp. 481 - 512, http://dx.doi.org/10.4018/978-1-4666-8751-6.ch022

Cram A; Lowe R; Lumkin K, 2014, 'Assessing spatial design in virtual environments', in Cases on the Assessment of Scenario and Game-Based Virtual Worlds in Higher Education, pp. 74 - 116, http://dx.doi.org/10.4018/978-1-4666-4470-0.ch003

Lowe R, 2012, 'Implementing computer gaming technology in architectural design curricula; testing architecture with the rich intertwining of real-time spatial, material, lighting and physical simulations.', in Gu N; Wang X (ed.), Computational Design methods and Technologies: Applications in CAD, CAM and CAE Education, edn. 1, IGI Global, Sydney, pp. 199 - 224, http://dx.doi.org/10.4018/978-1-61350-180-1

Lowe R, 2005, 'Electroliquid Aggregation and the Imaginative Disruption of Convention', in Duff L; Davies J (ed.), Drawing - The Process, edn. Original, Intellect Books, Bristol, UK, pp. 59 - 68

Journal articles

Wang R; Lowe R; Newton S; Kocaturk T, 2020, 'Task complexity and learning styles in situated virtual learning environments for construction higher education', Automation in Construction, vol. 113, http://dx.doi.org/10.1016/j.autcon.2020.103148

Newton S; Wang R; Lowe R, 2015, 'Blended reality and presence', International Journal of Design Sciences & Technology, vol. 21, pp. 113 - 131, http://europia.org/IJDST/Vol21/IJDST%20V21N2%20%5B2015%5D%20Paper%205.pdf

Wang R; Newton S; Lowe R, 2015, 'Experiential Learning Styles in the Age of a Virtual Surrogate', Archnet-IJAR, vol. 9, pp. 93 - 110, http://archnet-ijar.net/index.php/IJAR/article/view/715

Lowe R, 2012, 'Implementing computer gaming technology in architectural design curricula: Testing architecture with the rich intertwining of real-time spatial, material, lighting and physical simulations', Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education, pp. 199 - 224, http://dx.doi.org/10.4018/978-1-61350-180-1.ch012

Lowe R, 2012, 'Malevich_ToTheIslands', Ultima Thule, vol. 2, http://www.ultimathule.com.au/index.php/ultima/article/view/40/44

Lowe R; Mitchell JR, 2010, 'Simulation of Clinical Work Environments using BIM and Computer Gaming Technology', Asia Pacific Journal of Health Management, vol. 5, http://www.achsm.org.au/resources/journal/journal-search/

Lowe R, 2009, 'Computer game modding for architecture', 2009 TAIWAN CAADRIA: Between Man and Machine - Integration, Intuition, Intelligence - Proceedings of the 14th Conference on Computer-Aided Architectural Design Research in Asia, pp. 163 - 172

Conference Papers

Newton S; Lowe R, 2015, 'Situational eLearning with immersive technologies', in Saha S; Zhang Y; Yazdani S; Singh A (eds.), Implementing Innovative Ideas in Structural Engineering and Project Management, ISEC Press, Sydney, pp. 3 - 12, presented at ISEC 8, Sydney, 23 November 2015 - 26 November 2015, http://dx.doi.org/10.14455/ISEC.res.2015.173

Newton S; Hardie M; Lowe R; Pickersgill S; Rameezdeen R; Srivastave A; Zillante G, 2015, 'Situational eLearning: The new potential for digital technology', in RICS COBRA AUBEA 2015, RICS, Sydney, pp. 1 - 8, presented at RICS COBRA AUBEA 2015, Sydney, 08 July 2015 - 10 July 2015, http://www.rics.org/Global/Situational%20Elearning%20-%20The%20New%20Potential%20for%20Digital%20Technology.pdf

Wang R; Newton S; Lowe R, 2014, 'Being Where? Presence in a Blended World', in Zreik K (ed.), Architecture, City & Information Design, Europia Productions, Nice, France, presented at EuropIA.14, Nice, France, 01 October 2014 - 04 October 2014, http://europia.org/edition/livres/ing/EIA14.htm

Newton S; Lowe R; Kember R; Wang R; Davey S, 2013, 'The Situation Engine: A Hyper-Immersive Platform for Construction Workplace Simulation and Learning', in Dawood N; Kassem M (ed.), Proceedings of 13th International Conference on Construction Applications of Virtual Reality, Teesside University, Teesside, UK, pp. 345 - 353, presented at 13th International Conference on Construction Applications of Virtual Reality, London, UK, 30 October 2013 - 01 November 2013, http://www.google.com.au/url?sa=t&rct=j&q=&esrc=s&source=web&cd=2&cad=rja&uact=8&ved=0CC0QFjAB&url=http://tees.openrepository.com/tees/bitstream/10149/305360/7/305360.pdf&ei=BiM6U5P9E83GkwWvmoGIDw&usg

Lowe R; Goodwin RJ; Cromarty J; N V; N V, 2011, 'Real-Time Modelling: a solution for accurate, updatable and real-time 3D modelling of as-built architecture', in Circuit Bending, Breaking and Mending: Proceedings of the 16th International Conference on Computer Aided Architectural Design Research, CAADRIA, Hong Kong, pp. 219 - 228, presented at 16th International Conference on Computer-Aided Architectural Design Research in Asia, CAADRIA 2011, Newcastle, NSW, 27 April 2011 - 29 April 2011, http://www.caadria2011.org/researchpapers.php

Lowe R; Goodwin RJ; Hedley M, 2011, 'Real-Time Porosity: combining a computer game engine with environmental sensors to better understand pedestrian movement in public/private space and in real time', in Circuit Bending, Breaking and Mending: Proceedings of the 16th International Conference on Computer Aided Architectural Design Research, CAADRIA, Hong Kong, pp. 229 - 238, presented at CAADRIA, Newcastle, Australia, 27 April 2011 - 29 April 2011

Lowe R; Goodwin RJ, 2009, 'Computer Gaming Technology and Porosity: Using computer gaming technology and environmental sensors to represent Porosity', in Computer Gaming Technology and Porosity: Using computer gaming technology and environmental sensors to represent Porosity, Construction Visualisation Conference, Sydney Australia, presented at Construction Visualisation Conference, Sydney Australia, http://www.russelllowe.com/publications/convr2009/CONVR_2009_Lowe_Goodwin.pdf

Lowe R, 2009, 'Computer Game Modding For Architecture: Using Google SketchUp, a custom Ruby script plug-in and Unreal Technology', in Computer Game Modding For Architecture: Using Google SketchUp, a custom Ruby script plug-in and Unreal Technology, CAADRIA 2009: Between Man and Machine? Integration, Intuition, Intelligence, YUNLIN, TAIWAN, presented at CAADRIA 2009: Between Man and Machine? Integration, Intuition, Intelligence, YUNLIN, TAIWAN, 22 April 2009 - 24 April 2009

Lowe R, 2008, 'Beyond the boundary Object:Sketches, Computer Games and Blogs facilitating design development', in Proceedings of 13th conference on Computer Aided Architectural Design in Asia - CADRIA 2008 Beyond Computer Aided Design, Chiang Mai, Thailand, pp. 544 - 551, presented at CAADRIA 2008, Beyond Computer Aided Design, Chiang Mai, Thailand, 30 March 2008

Lowe R, 2007, 'Computer Gaming, Biotechnology and Architecture: Embedding the intersection within an architectural curriculum', in Techniques and Technologies; Transfer and Transformation: 4th International Conference of the Association of Architecture Schools of Australasia, Techniques and Technologies; Transfer and Transformation: 4th International Conference of the Association of Architecture Schools of Australasia, Sydney, presented at Techniques and Technologies; Transfer and Transformation: 4th International Conference of the Association of Architecture Schools of Australasia, Sydney, 27 September 2007 - 29 September 2007

Conference Presentations

Johns R; Lowe R, 2005, 'Unreal Editor as a Virtual Design Instrument in Landscape Architecture Studio', presented at 6th International Conference for Information Technologies “Real Time Visualisation and Participation”, Anhalt University of Applied Sciences, 25 May 2005 - 28 May 2005

Curatorial Outputs

Lowe R; Solmi F, 2010, SITE SANTA FE BIENNIAL – Eighth International Biennial exhibition, exhibited at: SITE Santa Fe; 1606 Paseo de Peralta Santa Fe, 18 June 2010 - 02 January 2011, The Dissolve, http://www.sitesantafe.org/

Lowe R; Solmi F, 2009, Kassel Documentary Film & Video festival, exhibited at: Germany, 10 November 2009 - 15 November 2009, Kassel Documentary Film & Video festival

Lowe R; Solmi F, 2009, WALKING WITH THE DEVIL, exhibited at: NOT Gallery Contemporary Art Factory; P.zza Trieste e Trento, Naples, Italy, 14 May 2009 - 12 June 2009, WALKING WITH THE DEVIL

Lowe R; Solmi F, 2006, EMERGING ANIMATORS SCREENING, exhibited at: Drawing Center New York; 35 Wooster Street, New York, 15 March 2006, EMERGING ANIMATORS SCREENING

Lowe R; Solmi F, 2005, NAPOLI PRESENTE, exhibited at: Palazzo delle Arti di Napoli; Via dei Mille, 60, Naples, 25 November 2005 - 26 February 2006, NAPOLI PRESENTE

Visual Arts

Lowe R; Solmi F, 2008, MACO MEXICO, Exhibited: MACO MEXICO at MACO MEXICO, 01 January 2008, publication category: Visual Arts

Recorded / Rendered Creative Works

lowe R; goodwin R; McGregor A, 2014, 7m Bar, By George! Laneways Festival as part of Art & About 2009, Underwood Street, Sydney, Public Art Installation, Published: 01 October 2014, Recorded / Rendered Creative Works

Lowe R; Goodwin R, 2013, Crysis in Parasite Paradise, Smart Cities 2013, CMoDA, Scale Models, Electronics, Virtual Environment, Published: 26 September 2013, Recorded / Rendered Creative Works, http://modachina.org/English/Exhibition/info/467

Lowe R; Solmi F, 2013, Chinese Democracy And The Last Day On Earth, Other Peoples Problems, Herzliya Museum of Contemporary Arts, Israel, Animated film, modified computer game, posters., Published: 07 September 2013, Recorded / Rendered Creative Works, http://www.herzliyamuseum.co.il/english/september-2013/other-peoples-problems/federico-solmi

Lowe R; Solmi F, 2013, Chinese Democracy And The Last Day On Earth, Chinese Democracy And The Last Day On Earth, Postmasters Gallery, New York, Multi media, film, computer game modification, Published: 16 February 2013, Recorded / Rendered Creative Works, http://www.postmastersart.com/

Lowe R; Solmi F, 2012, "Dick Richman: Portrait of a Scam Artist"., Party Headquarters: Art In The Age Of Political Absurdity, Pratt Manhattan Gallery, New York., Animated film, modified computer game, installation, Published: 28 September 2012, Recorded / Rendered Creative Works, https://www.pratt.edu/uploads/1319-party_headquarters_brochure_2.pdf

Creative Works (non-textual)

Lowe R, 2019, theTRUTH, Speed Week 2019, Lake Gairdner, South Australia, 04 March 2019 - 08 March 2019, medium: performance art, at: http://www.dlra.org.au/2019.htm

Moridi A, 2017, Experiments, SpringerBriefs in Applied Sciences and Technology

Lowe R; Goodwin RJ; McGregor A, 2008, Surrogate Trojan, Back to the City, Newcastle, NSW, Australia, 24 January 2008 - 17 February 2008, at: http://www.backtothecity.com.au/

Lowe R; Solmi F, 2008, Cortoons, Cortoons, 01 January 2008

Lowe R; Solmi F, 2008, 5 is Just a Number, 5 is Just a Number, 01 January 2008

Lowe R; Solmi F, 2008, THe evil Empire, 01 January 2008

Lowe R; Solmi F, 2008, Art Brussels, Art Brussels, 01 January 2008

Lowe R; Solmi F, 2008, Art Tech Media 2008, 01 January 2008

Lowe R; Solmi F, 2008, Coloring Book, LMAK Projects, 01 January 2008

Lowe R; Solmi F, 2008, Flicker Fusion, Flicker Fusion, 01 January 2008

Lowe R; Solmi F, 2008, Video Art Festival #003, 01 January 2008

Lowe R; Solmi F, 2008, IMPAKT HIGHLIGHTS:YOUR SPACE, 01 January 2008

Lowe R; Solmi F, 2008, The Evil Empire, 01 January 2008

Lowe R; Solmi F, 2008, OPLA`_Videoanimation From Italy, OPLA'_Videoanimation From Italy, 01 January 2008

Lowe R; Solmi F, 2008, The Evil Empire, The Evil Empire, 01 January 2008

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